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The Mystery of the Unidentified Flying Lettuce's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Puzzle Fairness | #1 | 4.600 | 4.600 |
| General Enjoyment | #2 | 4.400 | 4.400 |
| Logical Consistency | #2 | 4.600 | 4.600 |
| Innovative Gameplay | #3 | 4.400 | 4.400 |
| Satisfying Answers | #5 | 4.000 | 4.000 |
| Overall | #6 | 4.075 | 4.075 |
| Jam Theme | #10 | 4.200 | 4.200 |
| Emotional Depth | #21 | 3.000 | 3.000 |
| Immersive Atmosphere | #24 | 3.400 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What makes your game a Mystery Game?
The player has to translate an alien message to solve the mystery of their goal and purpose for being on Earth.
How does your game integrate the jam's theme "Last Message"?
The player will discover the last message left by the aliens early in the game, which they must then translate to the English alphabet using clues left around the map.
Does your game use generative AI? And if so, in what way?
The game does not use generative AI.
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Comments
This was great! Congrats on keeping me entertained even without a polished design haha. Probably goes without saying now but as with the other comments, the blurriness and stretched images are the main thing that I think could be better. Otherwise it's a charming little game with a fun mechanic. Good job!
I am a sucker for deciphering symbols for messages and a HUGE kudos to the modern art joke xD (took me a sec). My only thing I would touch up (similar to Why-itss' and MrWarranty's comments), especially with the corkboard, is the resolution with the symbols. The symbols are all unique enough that one could definitely connect the dots, but sometimes I ask "is that a dot or a line" because of the quality/stretching/etc :) otherwise, I thoroughly enjoyed myself exploring and finding new symbols to decode x3
Resolution of the symbols between the page and the clues is really the only complaint I have. I had little idea of what I was doing at the start, the hype of finding the first clue was incredible. I don't think I've seen a game like this before, well done!
This was a fun experience! The deciphering was a pretty unique mechanic, and there were some moments that made me smile throughout the game. I wish I'd gotten more of an ending, but at least the game acknowledged my success. ^_^ My main complaint about the game is that the letters sometimes had a different resolution in the images compared to what was on the page, so in the early going it was hard to be certain that I had the right thing. It's quite funny that the character sprite was so basic when you had some pretty amazing art in the other images (e.g., the file cabinet). And I learned just how many vowels "QUESADILLA" has in it. Really nice work overall!
use E to interact with objects