Play game
Text-imonies's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovative Gameplay | #8 | 4.000 | 4.000 |
| Logical Consistency | #10 | 4.000 | 4.000 |
| Jam Theme | #14 | 4.000 | 4.000 |
| General Enjoyment | #16 | 3.857 | 3.857 |
| Overall | #18 | 3.589 | 3.589 |
| Puzzle Fairness | #19 | 3.429 | 3.429 |
| Emotional Depth | #21 | 3.000 | 3.000 |
| Satisfying Answers | #21 | 3.143 | 3.143 |
| Immersive Atmosphere | #29 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What makes your game a Mystery Game?
Players must solve the mystery of what happened to a deceased girl at the local university, reading through the last texts sent among the victim and three suspects to determine their own verdict.
How does your game integrate the jam's theme "Last Message"?
The only clues provided are the last text messages sent in the week leading up to the victim's death.
Does your game use generative AI? And if so, in what way?
No.
Leave a comment
Log in with itch.io to leave a comment.







Comments
Great concept and execution! I didn't have any trouble deducing the answers, and when I did it revealed a very satisfying story. Would be very cool to see an expanded game or sequel with more chat logs to look through.
For the most part it was fun and engaging, but having to make a million clicks when you restart is rather annoying: I guess it would be nice to at least turn drop-down menus into regular lists of options
also I'm glad Kate got arrested lolOh dear, we forgot to modify that part for Kate ><
Thanks for playing, lex4nder!
It was really overwhelming at first, but when I figured out there were only 4 people that's relevant, it became a lot easier and really fun to figure out! It was a bit annoying when I had to restart when I got it wrong at the end, but alas.
Thank you so much for playing, Makaira!