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[Music][Paid] Composer | Sound Designer

A topic by eamus created May 06, 2025 Views: 380
Viewing posts 1 to 1

Hello everyone!

My name is Edoardo and I am a music composer and orchestrator, sometimes sound designer (I'm used to wearing more hats).

Thanks to a mixed educational and artistic background, along the years I have acquired broad experience in writing for a multitude of media (video games, film, tv commercials, concert music) and styles. As everyone here, I'm very passionate about games and I specialize in writing music for them; what I'm looking for are people with whom I can share an artistic journey and assist them in their needs and in making their vision come true.

WORK POLICY

  • OST basic, iterative and/or adaptive (in-sync with cinematics possible)

Tailored  to your needs, especially if in one of the following styles or similar: classical, ambient, orchestral, dungeonsynth, big band, jazz, cheerful/cozy, dark, world, medieval, anime or drama.

this is just an approximation so asking for something specific or sharing own temp tracks/references is welcome ;)

  • Constant updates, meetings, chats and consultancy as needed in order to be on the same page from the beginning to the end.
  • Time scheduling in order to adhere to deadlines and to promptly overcome unforeseen issues.
  • Delivery time strongly depends on the project: I can write a complete track, mixed and mastered, in 1-2 days as in 1 week or longer.
  • Separated stem tracks included in the service.
  • 2 revisions per track, any extra costs +35% (may need additional time too)
  • Music license exclusivity for your game in compliance with a contract.
  • Average pricing by commission is €500/per minute of music | by hiring is €25/per working hour

Costs vary depending on project's characteristics!

Delivering a 4 minutes very simple ambient or solo piano track within a 4-weeks deadline is cheaper than 4 minutes of contrapuntal music for orchestra or of trailer music in many styles and moods within a week. Reasonably, small budget solo devs are charged considerably less than AA  studios. 

  • No payment of royalties asked. You pay only my services.

[No rev-share, bills need to be paid...]

  • Available for sound design and/or audio/music implementation in game engine through middleware. Likewise, I am willing to join an audio team or to form one with trusted and experienced colleagues by offering the whole service as a package.
  • Recording 3rd party musicians is paid separately based on their fees.

Below, through my website link you'll find more about me and my work, namely playlists, bio and a contact form.

https://www.edoardoardizzone.com

For asking a quote or anything else, don't hesitate, I'll gladly answer as soon as possible.