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Programming with COBALT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #16 | 2.958 | 3.556 |
| Audio | #24 | 2.681 | 3.222 |
| Visuals | #24 | 2.958 | 3.556 |
| Overall | #24 | 2.650 | 3.185 |
| Special Object Implementation | #24 | 2.866 | 3.444 |
| Gameplay | #28 | 2.404 | 2.889 |
| Fun Factor | #40 | 2.034 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The game is about summoning various demons with an application on your computer, and using punchcards to communicate with them
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Comments
Yoo this is so cool! What a great idea! Felt really cool to summon those demons but I'm not really sure how to successfully clear them? I tried many combinations that I thought would make sense, but none seemed to work :( Really cool idea though! I like it a lot
yeah, I (clearly) bit off more than I could chew with this one. Each thing the demon says to you has a correct response, and if you don't put in the expected response you can't progress. In a perfect world there would be actual hints around that you could use to figure out the questions or there would be multiple correct answers, but as it is I only had time to hard code some pretty arbitrary calls and responses, which makes the game somewhat unreasonable to clear blind. In the few playtests I've done after submitting it does seem like it gets easier as you go along, but if you aren't already familiar with the way you're sort of expected to respond it can be hard to stumble into the right responses
I'm glad you liked the idea though! Im proud of my mechanical execution even if the design is a bit lacking
Interesting game! I like a card interpretation:)
Games about translation are the best!
very good game