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Jester's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #12 | 3.615 | 3.615 |
| Audio | #20 | 2.923 | 2.923 |
| Overall | #20 | 2.744 | 2.744 |
| Visuals | #20 | 3.154 | 3.154 |
| Theme Implementation | #22 | 2.462 | 2.462 |
| Gameplay | #33 | 2.077 | 2.077 |
| Fun Factor | #34 | 2.231 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Enemies and allies of the player are cards, and both are summoned.
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Comments
Really cool idea! I think the introduction is kinda short, IMO you should allow the player to click away those windows instead of just making them disappear after a while. Also could need some more explanation like you have double jump, your defense cards regenerate after a while, etc.
But I really love the idea of the damage calculation with the value of those cards! Well done!
Thank you! I will take that into consideration with my next gamejam/update to this one!
It’s so harsh. I think with some platforms and jumping, it can be a little bit easier and just brilliant in the end. But even without - a cool and funny game.
Yes I realise a better introduction and progression, as well as many other aspects, would probably help a lot. Thanks for the review!
Nice art! It is too fast for me, and I can hold it for 10-15 seconds only.
I feel like my block cards are finished, and I didn't understand how to get new ones.
I realise I should move the credits screen, assets were provided by:
https://rvros.itch.io/animated-pixel-hero
https://treemolo.itch.io/card-decks
https://exceptrea.itch.io/laboratory-tileset-revamped-lite
https://assetstore.unity.com/packages/audio/music/lushvalleysound-fantasy-bgm-free-pack-vol-01-317527
https://sfbgames.itch.io/chiptone
Thanks for the response! I will work on making the game more comprehensive and detailed!