Incredibly high-quality game you made here, really impressed and I had a lot of fun playing!
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Frog Dig's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio/Music | #2 | 3.929 | 3.929 |
| Overall | #5 | 3.839 | 3.839 |
| Art/Graphics | #6 | 4.143 | 4.143 |
| Fun/Engagement | #8 | 3.750 | 3.750 |
| Theme | #16 | 3.536 | 3.536 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Very nice art and cool presentation. I feel there's a cool game hidden undereath that I'm missing out but... I just couldnt manage to play. Even after restarting the game to REDO the whole tutorial, I could not figure out how to leave the mine without dying and the controls are very awkward. Having to move with the arrows instead of WASD and having the controls in a weird line while having the items on numbers (not that I had any past the tutorial tbh) maybe the game was just too hard ? The first floor was easy then the second floor generally had like 5-6 enemies shooting at me and with the awkward control, I had to think "what what the dodge input again ?" every time I wanted to dodge. I liked the mechanic of looking for stuff in the ground, but the difficulty wramp up didnt allow me to enjoy that at all. I felt overwelmed right away, couldnt extract once, would have to sit in that painfully long death screen basically telling me I suck and have 0$ the whole game so unable to upgrade anything to try to get better. It's a shame cause I'm looking at the gifs and screenshot and I'm like "I wish I could play that game, it looks cool" but I can't, it's brutally hard right off the bat. Cool art, nice mechanic, nice music and audio. Sadly ruined by the brutally steep difficulty curve.
Did you work alone, or as part of a group? (If in a group, list their names)
I created the game mostly alone, but Dooziegoose did create sketches and concepts for many ideas. She is credited in the game and on the itch page.
Disclose if you used any public domain assets or not.
Yes. My project contains public domain music/sound. Any used services/sounds are listed in the end credits of the game, and are linked on the game page for full transparency. Some audio assets were sourced from public audio libraries compiled through my development platform (Penguinmod).







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