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A jam submission

RecollectionView game page

Try to fix the music box with some experimental controls using the accelerometer, the buttons and the crank
Submitted by kayzaflo — 5 minutes before the deadline
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Recollection's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#54.0004.000
Overall#92.8892.889
Enjoyment#112.5002.500
Bonus Points (For Accessibility, theme usage and being outstanding.)#122.1672.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • The instructions at the beginning are detailed, though I found myself seriously struggling to understand how to implement them. This was a neat idea.
  • A very unique take on relaxation. It took a little while to get used to the controls but it was fun when I got a grasp on them. The music at the end was such a treat.

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Comments

Jam Host

Feedback

  • Best usage of the accoelemeter so far, where it accually makes sense and isn't just a gimck
  • Nice hand drawing art, maybe the writing is a bit small
  • Nice pick up and tool mechanics
  • Once repairing the first part I was stuck, also put the little strew in from the storage but then what?
Jam Judge

I got the key hooked up, but can't seem to get much else going!

Submitted

Impressive what you managed to deliver in those eight days. It's quite funny to see another assembly game, and yours is so cool (the screwdriver sfx is so satisfying). It took me a little while to figure out how to replace the comb and screws, but once I figured it out, it was quite enjoyable. I don't know if this is normal, but it's a shame you couldn't add music to thank the player for fixing the music box. Also note that sometimes, depending on how I place the plastic cover, it follows the screen movement and stays in the middle of the scene (maybe a bug?).

In any case, congratulations on what you've produced.

Submitted

I felt a little lost with this one.  I got the broken part unscrewed and brought the new part over, but I wasn't sure what to do from that point.  I tried putting the screws back but couldn't get them in the right spot and grabbing them was really hard with such a small hitbox.  The game has a lot of different controls, and honestly it's a bit unintuitive to use.  I did actually like the accelerometer, which isn't something I often like in a playdate game due to how the screen works, it felt very fluid.  It was mainly the d-pad and button combinations that threw me for a loop. That being said, there was something compelling about the process of fixing the... computer?  Not sure what it was.  Either way, despite the controls I love the concept of this game and wish I had the patience to figure out what to do next.

Developer

Indeed, the unusual controls definitely need a lot more playtesting to be intuitive sadly, which I couldn't find time during the week. The thing we're fixing is a music box, you can find a winding key and plug it to the left of the music box and then play the music with the crank while holding the key (but yeah some far-fetched inputs again 😓)

Thanks for the feedback !

Submitted

Oh!  Thank you.  Your explanation helped a ton.