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Piña Rollada's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #6 | 2.944 | 2.944 |
| Enjoyment | #7 | 3.167 | 3.167 |
| Bonus Points (For Accessibility, theme usage and being outstanding.) | #9 | 2.500 | 2.500 |
| Originality | #11 | 3.167 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This was fun, and hard. Good work.
- Very chill theme! An indicator for sensitvity, or a way to adjust it a bit would be cool...it gets tough! Works well and scratches the 'rollada' itch.
- Love seeing the lesser-used features of the Playdate in a game. Well done!
- Appreciate the music for this game.
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Comments
Feedback
hey Dom,
thanks for the great feedback! I have actually been working on the game since the jam ended and I totally agree with everything you’ve said.
The level design is something that I really wanted to work on more for the jam, but by the last few hours I was losing my mind hahaha. I definitely agree I ramped it up too fast.
Thanks for playing!!
For a puzzle game, managing the difficulty and progression over multiple levels is the hardest part.
At least that was my experience working on DERU - The Art of Cooperation.
Ideally you'll get new, fresh players in for playtesting every once in a while, because the experience can be very different for first players vs. experienced ones.
I really enjoyed this maze and skill game. I managed to get to the end, though I did leave some fruit along the way (170/207 though). I don't know if it would be helpful to add a visual cue to show how the accelerometer reacts, but it's the only idea I could come up with for the narrowest passages. ^^
The part with the pistons was really cool.
A good jam game, congratulations to the whole team.
Thanks, DaaWeeD! I appreciate your feedback. Some kind of accel feedback would be great for sure. I am planning on continuing to work on this for a bit to turn it into a full fledged game
i was gonna do a fruit drink theme! nice! Reminds me of the wooden labyrinth type gameplay :)
Thanks for checking it out! I went through three different iterations of gameplay and a full on marble labyrinth was the middle one. I plan to keep working on the game post-jam and I will labyrinth as a separate game mode!