what exactly does it mean to make a game based on the theme "overpowered" , i don't quite understand what to start with even here
make the player or the enemy's overpowered, for example give the player a full-auto auto-kill machine gun.
oh so the enemy can be overpowered too ? that makes it easier
Yea, whatever you want!
what if i just make one aspect of the player overpowered and others not?
Thats fine too, just make sure some part of your game has something overpowered.