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A jam submission

CASTLEPLANView game page

Why expend your own magic power when you can use the enemies OWN magic spells to destroy them.
Submitted by Mai Mai Dev — 22 hours, 50 minutes before the deadline
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CASTLEPLAN's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#163.9093.909
Audio#223.7273.727
Visual#323.9093.909
Overall#393.5453.545
Theme#523.1823.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Are you using any third party assets?
BGM - Boss Time - by David Renda (Fesliyan Studios) - Free Royalti
SFX - Generated using Chiptone by SFB Games
All the other assets is made by hand and our insanity

Are you using any AI generated assets?
No AI, it's pure of our insanity

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Comments

Submitted

I have done well... I insisted because the game is cool, but one reason why I wish the boss had less hps is that it's all the more fun when you're taking risks.

The game looks and sounds cool and it works well, I enjoyed it.

Submitted

Pretty cool concept and very fun to play!

Perhaps my only gripe would be that it drags on for just a little too long, especially given the patterns don’t really change during the whole boss fight.

In any case, great job!

Submitted

oh this was fun! the shield mechanic was great, very cool visuals, very nice gameplay, Fun! :D good job

Submitted(+1)

Fun little game.

I like the mouse only controls and the fact that this makes it playable for mobile as well with touch controls it’s also a pretty clever mix of genre where you have to be strategic as to which tower should you stand on to avoid the shots and deflect them.

The only small issue i have is that the boss feels quite tanky, it’s probably gonna take a while to get that bar down.

Other than that cool game, good job ^^

Developer(+1)

Thanks a lot!!! Already tried your game too, what a nice experience!!

Submitted(+1)

Fun game and cool concept :) Looks really cool too

Submitted(+1)

The art looks great, and the boss visual is cool. The idea to keep moving between different towers is interesting, and trying to use the shield on every bullet as possible is really fun.

Cool concept! need work on the shield mechanics though

Submitted(+1)

I liked it.

Shield recharge time would have hung on the character

Developer

Thank you so much for playing! What i nice idea, it's quite hectic when we developed this. Ill try your suggestion next