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GWJ81 - Gulp's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #68 | 2.959 | 3.417 |
| Audio | #98 | 2.742 | 3.167 |
| Theme | #103 | 3.031 | 3.500 |
| Overall | #113 | 2.691 | 3.107 |
| Fun | #117 | 2.382 | 2.750 |
| Graphics | #121 | 2.742 | 3.167 |
| Originality | #125 | 2.670 | 3.083 |
| Controls | #130 | 2.309 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
A Capella
Game Description
A simple platformer about being invading the inside of a giant creature. Although I didn't have time for the story elements :/
How does your game tie into the theme?
It's an expedition through the hostile lands of a creatures digestion system. (not educational)
Source(s)
N/A
Discord Username(s)
CapnSloth
Participation Level (GWJ Only)
1
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Comments
Nice platformer, loved the sounds!
I see you really put a lot of work into accessibility, so 5 stars for that.
The jump is really obnoxious. You cannot jump when touching a wall, and there should be some sort of jump buffer so you can jump immediately upon landing. Also the movement of the wind dash should be tweaked a little. A cool little idea, almost metroid style, but the core mechanic could be improved a lot.
Nice concept and great job with the art and the monsters. I did get stuck pretty quick, but I'll always blame my skill before a game maker.
I like the tileset art and lighting in this. Some background music would be a nice addition.
Not completely sure, but it seems like the only way to proceed in some areas is to take damage.
Thank you!
Yeah I unfortunately only found that damage bug today.
Ithink there is an invisible spike tile there for some reason. I'll have to go back and fix that up later.
*whispers: there is a secret passage which bypasses it though, which is why I didn't find it while testing ;)
Cool looking game with funny audio. Unfortunately I got stuck after few tries and didn't know how to proceed.