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Chernov's Walking Workshop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #3 | 4.091 | 4.091 |
| Visuals | #3 | 4.000 | 4.000 |
| Gameplay | #3 | 3.727 | 3.727 |
| Polish | #3 | 3.545 | 3.545 |
| Overall | #6 | 3.424 | 3.424 |
| Special Object Implementation | #8 | 3.818 | 3.818 |
| Audio | #31 | 1.364 | 1.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
Central to the game is the mechanic of rebuilding your workshop to use weapons dropped by bosses and other upgrades made with collected resources.
How did you add the special object?
The horn is your tool to guide your workshop out of dicey situations. Where the horn blows, the workshop follows.
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Comments
How on earth! this game is so full of content!! well done. very fun, deserves to place highly!!
This one was a blast! I think I locked myself out of getting other powerups once I found the bombs to be my favourite! But I had a blast. The last boss caught me off guard, and almost wiped my ship as I was on the other side of thew map collecting gears/cogs. Great work!
As I commented on the real page, the game is super addicting and fun. Love it
This is interesting idea with walking weapon. Speed boosters are needed for this izbushka-na-kur'ih-noshkah
Thanks! We indeed wanted to implement speed upgrades, but they sadly had to be cut from the Game Jam release.
Though with luck we hope to add them in to an update!
Super addictive, love the game loop!
Thank you! :)
I love the DA and the concept is cool !!
Thank you! I'm glad it came out well!