The game became unresponsive after I failed to clean the house. Everyone's saying it, you have fantastic art, and it's true that art is amazing. The premise is pretty goofy, that you have ten seconds to clean your house and whether or not you can propose to your gf depends on this. THis has tons of potential, i love the idea of a game that's about developing yourself as a partner in a relationship and you win after several days of increasingly complicated tasks. That sounds like a great game. So, you're on to something here.
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Timed Proposal's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1 | 4.357 | 4.357 |
| Enjoyment | #4 | 3.071 | 3.071 |
| Overall | #4 | 3.214 | 3.214 |
| Audio | #6 | 3.071 | 3.071 |
| Theme | #7 | 3.286 | 3.286 |
| Gameplay | #10 | 2.286 | 2.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The little story is fun and silly and your artstyle is awesome! I could see this game being really enjoyable if it had a little more variety like randomized places where the messes can be, or different tasks apart from cleaning and endings based on those. Overall really neat, nice job!
Thank you very much!
The plan was to have multiple tasks, cleaning, watering plants, getting ingredients to make a cake, making a cake and deciding on clothes to wear while the cake is being baked.
I wanted to reuse the cleaning timer for them but code refused to work with me no matter what I did sadly. I'll implement it after the jam because assets are ready.
Thank you again for playing and feedback!
Pretty nice smooth visuals. I couldn't figure out what I was supposed to do initially. I would of made interactable objects have a color to them, or maybe "highlight" when they needed to be clicked to better convey that. Only took a few tries once I got it figured out.
Thank you for playing and feedback!
I'm not yet sure how I'd approach making it clear or whether I'd even want to but I'll keep your words in mind when developing this further.
I was stuck between whether I'd focus more on "find the objects" within or "click things in time" kinda gameplay. It will definitely go one way or another once I get better with code.
The visuals are really well done.It took me several attempts to get through. I really liked the concept—such a cute little game!
Took a few tries before I managed to get everything. Was pretty entertaining overall. The art of course being the most stand out thing.
I really like the contrast that the red has with the grey



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