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[diverse][free|revenue][hobbyist] searching builder's, modeller's and UI/UX-designers for a game in godot

A topic by salz2308 created May 20, 2025 Views: 134
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Hello, i am Salzstreuer2308 and i'm trying to make a new project that i can hopefully sell..... underneath is my plan so far for how the game will look like... Feel free to write me back, or if you want it anonymeous you can DM me on discord (Salzstreuer2308 | salzstreuer2308_74737)


==========================

game concept and final goal:

==========================

- war game

- players can walk around and fight (ego-shooter style) or also in vehicles

- handguns

    => moddable

- open-world, no round-based gameplay

    => players exit vehicles like in reallife, though when they exit a vehicle they are in ego mode at the vehicle etc

- vehicles:

    => upgradable (e.g. with a additional top gun on a humvee)

    => unlockable through quests, bad vehicles are given as starters (1 per class)

    => require vehicle parts to spawn, vehicle parts regenerate over time

    => most of all the iconic military vehicles should be included at the end

- vehicle classes:

    => ground vehicles

    => tanks

    => helicopters

    => planes

    => ships

- realistic vehicle steering (war-thunder like steering)

- every player has his own base, tycoon-like

    => upgradable

    => building arrangement can be made by the player

    => spawn of the player

    => has loadout-lockers

    => multiple buildings, like tank-, plane-, and helicopter hangar, drone building, bunker, docks

    => owner-only gates

- players are able to team up in factions

- singleplayer-mode against bots

- realistic damage

- map with working features

    => players can enter buildings

    => some buildings have elevators

    => working metro

    => working drawbridges


==========================

Final requirements of game:

==========================

- multiplayer online + lan (no internet connection required, only local network if lan-multiplayer)