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Last One There's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #115 | 2.846 | 3.600 |
| Originality | #136 | 2.530 | 3.200 |
| Controls | #137 | 2.214 | 2.800 |
| Graphics | #141 | 2.372 | 3.000 |
| Accessibility | #142 | 1.976 | 2.500 |
| Overall | #153 | 2.055 | 2.600 |
| Audio | #155 | 0.870 | 1.100 |
| Fun | #156 | 1.581 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.6 .NET
Wildcards Used
N/A
Game Description
A turn-based racing game.
How does your game tie into the theme?
The player controls a ship on an expedition to the opposite side of the map, racing against a computer controlled ship.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
2
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Comments
Nice art work, good job !
Great concept. It's a little rough around the edges, but given the time frame, you got quite a lot done. Overall, it's a great game. The lack of music/sound did leave me wanting more. I am always a fan of racing games, and the turn-based dice mechanic was a nice touch.
Awesome job with the grid system. It was pretty fun scooting around the water.
Nice, I was cursed with the dice roll, I got six 1's in a row, then I got lucky and found movement effects all over the map and in one turn I got to my destination xD
Damn dice, I hate them since the days of Risiko ahaha
I see potential. I liked the grid based movement and the random effects. But it was all a bit too slow for me.
The gameplay was fun and I enjoyed throwing shuriken around. I understand you didn't have enough time to complete it, however more levels would have made this one heck of a game.