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A jam submission

Whack a zombView game page

Submitted by Sneaky Cat Studio — 42 days, 2 hours before the deadline
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Whack a zomb's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Relevance#244.5004.500
Sound Effects#943.0003.000
Innovation#983.0003.000
Overall Presentation#1133.0003.000
Music#1173.0003.000
Creativity#1393.0003.000
Pixel Art#1533.0003.000
Effort#1753.0003.000
Is the game fun to play?#2602.0002.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • First of all, I really liked the concept, even though it was not an entirely original idea. The game kept you engaged and increased in pace as you progressed, which made it fun to play. The music, sound effects, and pixel art were very well done, but there was still some room for improvement. One thing I would have liked to see is more moving objects in the level, such as cars or moving trees, to add extra challenge and confusion for the player. Because the idea was not very innovative, the audio and visuals could have been slightly better, and I missed having volume settings and In terms of effort, I also feel there was a bit more potential that could have been explored, the overall presentation is rated at 4 stars instead of 5.

Game Title
Whack-a-zomb

How many team members worked on this game?

1

For what jam catagory are you or your team competing for?

Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB

Are you a beginner?

Yes

Did you use Multiplayer with SpacetimeDB?

No

What game engine did you use?

Godot

Did you use AI to help with development?

No

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Comments

Great job, and very clever