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Zombies may cry's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Is the game fun to play? | #66 | 3.536 | 5.000 |
| Effort | #101 | 3.536 | 5.000 |
| Pixel Art | #102 | 3.536 | 5.000 |
| Innovation | #135 | 2.828 | 4.000 |
| Sound Effects | #136 | 2.828 | 4.000 |
| Overall Presentation | #158 | 2.828 | 4.000 |
| Creativity | #183 | 2.828 | 4.000 |
| Theme Relevance | #272 | 2.121 | 3.000 |
| Music | #337 | 0.707 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Theme Relevance: The interpretation of the theme wasn't anything particularly special. Innovation: Not really much was added to stand this game out from a crowd besides the scoreboard which me and another judge may have used for a small competition. Sound Effects: The sound effects were good and I found them fun I just wish the enemies had some sound effects to give them more personality and life. Music: There was no music. Effort: A clear amount of effort was put into this game and besides some small bugs of enemies spawning partially in walls it was over all a well made game. Creativity: Sadly this game doesn't really do many things creatively except for the gun recoil which added a nice layer of depth to the dodging and the addition of a scoreboard. Pixel Art: The pixel art was nice to look at and I had no problem differentiating things and also could tell what the items did to a decent degree through their designs. Fun to Play: I found myself putting off writing this feedback because I wanted to play a few extra round of this game, which I think says enough. Overall Presentation: Page is simple but does all it needs to explaining things about the game.
Game Title
Zombies may cry
How many team members worked on this game?
1
For what jam catagory are you or your team competing for?
Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB
Are you a beginner?
No
Did you use Multiplayer with SpacetimeDB?
No
What game engine did you use?
Other
Did you use AI to help with development?
No
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Comments
fun and cute !
Pretty fun little game. There were a few issues I encountered. I did manage to get stuck on a door after dashing into it for some reason. Also noticed I couldn't dash through bullets, unless maybe my timing was off. But I still took damage. Otherwise, it's a good attempt on a twin-stick shooter / dungeon crawler.
Very fun to play, great job