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A jam submission

Soul PouncerView game page

Fight along rooms infested with creatures and bring them from the dead to fight at your side
Submitted by David Jiménez, Harconen — 36 days, 10 hours before the deadline
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Soul Pouncer's itch.io page

Results

CriteriaRankScore*Raw Score
Sound Effects#34.6674.667
Effort#44.6674.667
Music#124.3334.333
Theme Relevance#154.6674.667
Innovation#154.3334.333
Is the game fun to play?#264.3334.333
Overall Presentation#274.0004.000
Creativity#334.0004.000
Pixel Art#973.6673.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Title
Soul Pouncer

How many team members worked on this game?

3

What is the name of your team? (Optional)
Kotuma Games

For what jam catagory are you or your team competing for?

Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB

Are you a beginner?

Yes

Did you use Multiplayer with SpacetimeDB?

No

What game engine did you use?

Godot

Did you use AI to help with development?

Yes

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Comments

Submitted (2 edits) (+1)

OMG the slime king pushing me off the screen was the funniest thing. I liked how fast i could i attack because i was spamming for sure. It would have been nice to dash through the enemies because i was trapped a few times. Overall I liked the concept of summoning. They really helped me out. I mashed a lot to get through all the enemies, but once i started thinking about which summons would work best i had a better time especially with the slime king.

The cat sounds were cute and i LOL’d when i was getting damaged a bunch.

Developer(+1)

I thought that boss fight bug was gonna pass unnoticed but everyone is getting it 😂

Yeah I totally thought about moving through enemies with the dash, specially with so many hordes of enemies. 

Thanks for playing and for the feedback! Hope you get a good rating.. Whenever the results are out 😭

Submitted(+1)

The slime king is a tough boss! Fun game movement and fighting work really well imo, graphics and animations are pretty too. The keys were a little awkward for me at first but its no deal breaker. Really cool game!

Developer

Thanks for playing. I'm glad you liked our game and made it all the way to the end 🐈‍⬛

Submitted(+1)

This game is really neat! I like the concept of being able to take fallen enemies as part of your own alliance! The music was very fitting, and I liked the enemies with their animations. Very well done!

I did run into some performance issues with summoning and dying, as my game would freeze, but this is a game jam we're talking. Figured I'd point that bit out in case it went under the radar.

Developer

Thanks so much for playing and for the rating, glad you liked it!

Thanks, there's some known bugs hence the reset button 

Submitted (2 edits) (+2)

Oh wow ! The music is sooo good and fit to the game, thing that i rarely saw in all the games i've rated until now ! (And the orchestration sounds great x))

And all the controls are clear and well explained !

The game is really polished and the gameplay is cool, you had great ideas ! 

Congrats !

Developer(+1)

Thanks so much for your comment and for playing our game, I'm glad you liked it. 🐈‍⬛

Submitted(+2)

I really enjoyed the summoning aspect of this. I might have abused it a little bit on the last 2 stages by summoning the guys that shoot and dashing frantically around the map. I did beat all of the stages though. :)

Somehow, I got the boss to jump outside of the hedge while my wraith guy kept shooting at him until he died. I'm sure this was a bug lol

Only suggestion I would give is the boss could use some kind of indicator as to which direction it's dashing, or where its going to jump. Just a little something to communicate to the player so they can react accordingly. Otherwise, great game!

Developer

Thanks for playing! We tried to make the game so that summoning is required to finish it so that "from the dead" mechanic is not optional. I'm glad you got to see the whole game and beat the boss 

Thanks so much for the feedback, and yeah we still have some bugs to fix 😅 I will be playing your game later!