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A jam submission

For the LivingView game page

A deadline plague has killed most of humanity. You're the last hope to make a cure.
Submitted by Morrigan — 37 days, 16 hours before the deadline
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Play For the Living

For the Living's itch.io page

Results

CriteriaRankScore*Raw Score
Nominated#1n/an/a
Sound Effects#1972.1213.000
Innovation#2102.1213.000
Effort#2182.8284.000
Music#2262.1213.000
Creativity#2522.1213.000
Theme Relevance#2722.1213.000
Overall Presentation#3201.4142.000
Pixel Art#3371.4142.000
Is the game fun to play?#3490.7071.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • pixel size is inconsistent, also i just didn't really enjoy playing it, you find the 3 "hints" then pick up the right ingredients and it's over. it's understandable that you don't have a big story in such a short timeframe but that means this type of game might not've been your best bet

Game Title
For the Living

How many team members worked on this game?

1

For what jam catagory are you or your team competing for?

Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB

Are you a beginner?

Yes

Did you use Multiplayer with SpacetimeDB?

No

What game engine did you use?

Unity

Did you use AI to help with development?

Yes

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Comments

Submitted

I loved the hints the game gives you, ui is a little bugged cant check my inventory or leave the crafting screen, but apart from that i had a great time. Visuals worked really well too imo. Nice one.

Developer

Thanks for the feedback. What issue do you have with the UI? It works fine for me so I wonder if there's some issue I didn't see. But, I agree that the crafting UI could be improved (especially closing it which is either escape or E but I didn't explicitly mentioned it)

Submitted (1 edit)

I just tried again and low and behold, everything works fine. Before, i would press I, but no inventory would come up. I did try escape and e on the craft ui, but it wouldnt close. It also opened on its own once i got close to the table, without the option to click the open button like I had just now. But with that obviously being a temporary bug i take that back, it had all my suggestions already implemented :)

Edit: Items were also automatically picked up, there were no fallen leaves, and it wouldnt tell me what i was looking at. Jesus i missed alot of the game, looking forward to giving it a proper try later.