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Title: [REVENUE SHARE]Visual Artist Wanted for Narrative Psychological Game “Theseus Syndrome”

A topic by Sinnosuke created May 21, 2025 Views: 403 Replies: 4
Viewing posts 1 to 2

Hello! We’re looking for a visual artist to help shape a haunting psychological narrative game about identity, memory, and emotional contamination.

Project Title: Theseus Syndrome

Genre: Narrative Adventure / Sci-fi / Psychological Thriller

What’s the Game About?

In a world ravaged by psychological warfare, people’s emotions and memories start to merge.

You play a soldier whose job is to interact with individuals losing their sense of self, choosing whether to preserve or rewrite their identities.

Core themes:

  • Memory corruption & emotional blending
  • Psychological breakdown shown through visual fragmentation
  • Player choices reshape others’ identities (or infect them with someone else’s)

Art Direction We’re Looking For:

We are open to either of the following:

  • Collage Art: Fragmented, disjointed visuals, suitable for distorted perception
  • Pixel Art: Simple but effective, with possible visual glitches, overlays, or UI distortion

UI direction: Handwriting, paper textures, glitch/ink effects

Animations: Minimal (frame-based), emotionally evocative over technically fluid

Current Status:

  • Full narrative structure complete (multi-ending: A/B/D; C in progress)
  • Gameplay system designed (Pollution Index + input-based skill activation)
  • Programmer & sound designer onboard
  • Movement & input systems in progress (Unity)
  • Scope defined for demo submission (target: NeoWiz 2026 competition)

What We Need From You:

  • 3~5 character portraits (neutral + fragmented versions)
  • 2–3 backgrounds (can be stylized/collaged or minimalist)
  • UI elements (buttons, choice boxes, small animations)
  • Flexibility in visual interpretation – we’re open to your style!

Compensation:

We can’t offer payment at this stage,

but we can offer:

  • Revenue Share upon any monetization
  • Full credit + open collaboration on visual direction
  • Demo-first scope, small and defined

Ideal Collaborator:

  • Interested in psychological, experimental storytelling
  • Enjoys visual abstraction or surreal mood-setting
  • Willing to work with a passionate team despite budget constraints
  • Experience with narrative or horror games is a plus, not required!

Contact Us:

If you’re interested, please send:

  • Your portfolio or sample work
  • Preferred style (pixel/collage/etc.)
  • Any questions about the game or team

Hello, guys! I'm not a professional artist, I never had any experience in creating arts for a game, but I like the concept of the game, so I would like to help to you somehow....
Here you can find my sample-works: https://www.deviantart.com/nusvits/gallery . If its not what you would like to see in your game - its okay, but maybe you would like to see some arts (Backgrounds?) like this in your game, so...

If you are interested, you can contact with me in Discord, my id is nusvits :p

(+1)

Hi, thank you so much for taking the time to share your work — I truly appreciate your interest in our project.

I’ve taken a close look at your art, and I can see the effort and creativity you’ve put into your style.

That said, after reviewing it with the team, we’ve decided to go in a different direction stylistically.

Theseus Syndrome requires a specific tone — visually clean and emotionally expressive, somewhat closer to a stylized or anime-inspired aesthetic.

Our goal is to first invite players in with a sense of familiarity and beauty, and then gradually reveal the darker psychological layers beneath.

While your work has its own unique strengths, it doesn’t quite align with the tone we’re aiming for in this project.

That being said, we truly appreciate your time and wish you the best with your creative journey.

Thank you again, and take care.

Yeah, its okay, thank you for your answer :)
Btw, is your game will available on Steam? I would like to play in it when it will released

Yeah. Maybe long time after