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A jam submission

INTERLUDEView game page

Made for the pixel game jam 2025
Submitted by THUNDERLIGHT — 36 days, 8 hours before the deadline
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INTERLUDE's itch.io page

Results

CriteriaRankScore*Raw Score
Sound Effects#3270.7071.000
Theme Relevance#3311.4142.000
Pixel Art#3371.4142.000
Music#3370.7071.000
Effort#3401.4142.000
Is the game fun to play?#3490.7071.000
Innovation#3540.7071.000
Overall Presentation#3630.7071.000
Creativity#3660.7071.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Title
INTERLUDE

How many team members worked on this game?

1

For what jam catagory are you or your team competing for?

Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB

Are you a beginner?

No

Did you use Multiplayer with SpacetimeDB?

No

What game engine did you use?

Godot

Did you use AI to help with development?

No

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Comments

Submitted

I feel like it's impossible to beat the game while the attack input is not consistent and the wall jump mechanics sometimes do and do not work. The controls need some work.

Developer

The attack input is consistent its just unclear how it works- you have to hold it down and swing by moving in different directions 

Its very beatable once you know that but I didnt make that clear

My best time is ~45 seconds

But yeah wall jumping is inconsistent I did not polish movement much