Hahaha is there a way to stop the bordom? I get the hunger/thirst mechanic, but I couldn’t find a way to cure boredom. Maybe that’s the point? lol
well done!
| Criteria | Rank | Score* | Raw Score |
| Sound | #220 | 3.150 | 3.571 |
| Theme | #254 | 3.528 | 4.000 |
| Story | #255 | 2.520 | 2.857 |
| Overall | #556 | 2.520 | 2.857 |
| Aesthetics | #571 | 2.646 | 3.000 |
| Mechanics | #582 | 2.268 | 2.571 |
| Music | #671 | 1.638 | 1.857 |
| Fun | #809 | 1.638 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
TEXTURES: Wall textures (tileable), soft carpet sand, Carpet Texture - Blue - Seamless Texture with normalmap, Fabric - Green Carpet - Seamless Texture With Normalmap, 15 high res floor and ceiling textures, wall texture, Wood texture SOUNDS: DariusOW - Apartment Ambience, swuing - footstep-carpet.wav, AddictPunk - Tummy Rumble.wav, saha213131 - breath2.flac, designerschoice - FOODEat-Samsung Galaxy Smartphone_Cat Eating Dry... , AndersHolm - Drink and gulp, elliotlp - Quick Pour, Valenspire - Coin_Hit_02, thatjeffcarter - observatory noise.wav, deadrobotmusic - white noise build [150bpm] [8 bar], brunoboselli - Disturbing Distorted Noise, EvanBoyerman - Knocking on Door 3 (Indoor/Mixed)
I"M GOING INSANE WAAAAAAAAAAA, fun experience that caught me off guard :3
Interesting game! The sound design was really good but a bit loud. I didn’t expect the controls to start shifting. Nice work!
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