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Archi's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Relevance | #24 | 4.500 | 4.500 |
| Effort | #41 | 4.000 | 4.000 |
| Sound Effects | #56 | 3.500 | 3.500 |
| Creativity | #64 | 3.750 | 3.750 |
| Overall Presentation | #67 | 3.500 | 3.500 |
| Innovation | #92 | 3.250 | 3.250 |
| Music | #111 | 3.250 | 3.250 |
| Is the game fun to play? | #111 | 3.250 | 3.250 |
| Pixel Art | #149 | 3.250 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Title
Archi
How many team members worked on this game?
1
For what jam catagory are you or your team competing for?
Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB
Are you a beginner?
No
Did you use Multiplayer with SpacetimeDB?
No
What game engine did you use?
Godot
Did you use AI to help with development?
No
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Comments
It's got a pretty sad story to it. Nice metroid vania styled experience. But the wall clipping needed some work and it would be nice to dash to the opposite direction to where you are clinging the wall on. And this game world could get you so lost real easily that this game needs a map of some sort. other than that good effort.
Thank you for playing! Yeah, I'll address these issues in the update :)
I liked it a lot! The movement was really snappy and the dashing and stuff was really Celeste-like. Thank you for the generous number of checkpoints! I died a bunch and it made things way less frustrating.
Thank you for playing! And for Celeste comparison ^____^ Yeah, initially I had a system that would track your last on the ground position so you would respawn in the closest proximity of your death but it was buggy so I changed it to checkpoints :)
The platforming is very fun and the sound effect when you die made me and my sister crack up, Cool!
Haha, that's the sound of my daughter pitch shifted down a bit :) Thanks for playing!