The combat feels very polished since it has a lot of visual effects and sounds and the enemy variety is really good, I like the upgrade system and it's so cool it's based on the enemy abilities.
I agree with other comments that there's invisible things hitting me so you might check your hurtboxes, and also I would suggest to create a mechanic that's actually connected to the theme, not only the visuals or enemies but the mechanic should be connected! I didn't get the chance to rate on time but I hope the feedback helps you with future games!
I also died a couple times and didn't want to play the first level over again so I didn't finish the game, you may also add a way to fix that like checkpoints or something like that.
Overwall is a fun polished combat. Good job






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