Play and kill them all
Ultra Power (beta With First episode)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #182 | 2.530 | 2.667 |
| Audio | #215 | 2.161 | 2.278 |
| Originality & Innovation | #233 | 2.214 | 2.333 |
| Overall | #245 | 2.171 | 2.289 |
| Theme | #255 | 1.897 | 2.000 |
| Fun & Game Design | #277 | 2.055 | 2.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Put your gd.games url here.
https://gd.games/smash64
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Comments
Had some issues with rough hitboxes but it was overall really cool 2.5D is fantastic. Great work!
Thank you very much MadPaladin, I am working on improving these hitboxes for the 'thank you update', after the jam. If you want to support us to increase the game's popularity, you could recommend it to friends, family, and Catholics, etc. I would really appreciate it, THANK YOU!
Nice 2.5d game. great artstyle and even better audio. Nice work
Thank you very much Apgeprod, I really like that you appreciate our work, if you want to support us even more, please share this with all your friends, family, omnitorrinco etc., I would really appreciate it, and as I clarified in the game's post about the update, I would mention you as a greeting.
Love the 2.5D concept! It just needs a bit of polish—the hitboxes are a bit rough, and the movement feels slippery. With a few tweaks and a cohesive art style, this could be a really fun game!
Thank you very much, I really liked your comment about the slippery movement, could you tell me more in the post about criticism and improvements? I want to use the feedback for the thank you update to the fans, which I plan to launch once the jam is over, I'll be waiting for you! And if you want to help more, share this game with anyone, friends, family, and lizards you come across, so we can meet the goal of completing the game, I’m counting on you!
For platformers, movement needs to be quick, snappy, and responsive. The jump should have weight to it—not feel like you’re jumping on the moon. When you stop, you should stop immediately without sliding. Also, always add coyote time to jumps if there’s a big gap to cross. Incorporating these elements will significantly improve the movement and make the game feel more fluid and responsive
really cool design! Well done.
thank you very much Blue Paradise Games, I really hope that if the jam ends, and we get a solid fan base then in the 1.5b update, please if you want to support the project, please share it with friends, family, and the president of the country, I would appreciate it a lot! thank you
I loved your game, I would love your feedback on my car racing game too.
Nice game. Wow the second button in the home screen shows more game content wow that was insanely good.
LOL I clicked on the second button on the home screen
OK!
I really enjoyed that second button in the main menu! Also nice idea with the 3D and shooting
Thank you very much Citrus95, I’m glad you appreciate this game, if you liked it, please share this game with your friends, family, and toaster, to have a loyal base for the community, and to make sure that if this game doesn’t win any judge's position in the jam, it won’t just die (that really happens)
Lots of potential here, how do you grab the drone.
dragging it with the mouse, and hitting it with everything
If you have any further questions, please see my posts on the game page.
OK, tell me what could improve in the game here, or maybe, there will also be a thread for you to leave your opinions
Pretty cool
hold the drones, and Smash
Press 2 in your keyboard
How do you make the hand work? I couldn't get past the first room because of that drone.