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Crypt Invaders's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall Presentation | #113 | 3.000 | 3.000 |
| Effort | #131 | 3.500 | 3.500 |
| Pixel Art | #153 | 3.000 | 3.000 |
| Is the game fun to play? | #180 | 2.500 | 2.500 |
| Music | #181 | 2.500 | 2.500 |
| Creativity | #218 | 2.500 | 2.500 |
| Sound Effects | #238 | 2.000 | 2.000 |
| Theme Relevance | #250 | 2.500 | 2.500 |
| Innovation | #300 | 1.500 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Would work on fleshing out your controls such as being able to move faster after attacking/while attacking, would also make sure in future it isn't set to a box resolution so we can actually see all the game at once. Well done.
Game Title
Crypt Invaders
How many team members worked on this game?
1
For what jam catagory are you or your team competing for?
Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB
Are you a beginner?
Yes
Did you use Multiplayer with SpacetimeDB?
No
What game engine did you use?
Godot
Did you use AI to help with development?
No
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Comments
Good idea in making your game into a space invaders game. I wish that you can move while shoot at enemies at the same time. One problem I have is when the game soft locked me where I beat level 3 and my guy just starts walking in place not moving. Good effort!
Thank you. Doh! thought i fixed that soft locking after beating a level. Will look into it. Still learning how to use GUT, slowly working that into this game.