Play game
GALAXTREET's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #48 | 3.341 | 3.571 |
| Presentation | #49 | 3.074 | 3.286 |
| Use of the Limitation | #56 | 2.673 | 2.857 |
| Overall | #62 | 2.806 | 3.000 |
| Enjoyment | #79 | 2.138 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
neonTeam : 3 team members
Software used
Unity, Blender
Use of the limitation
little world
Cookies eaten
a toothache early in development made me refuse cookies
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Comments
Cool Survival
The visuals and aesthetics were seriously great!
and so was the concept. The idea of a whole planet being of "limited space" is really cool
But the controls, explanation as to what you have to do and the button prompts take away alot from the game
At first I thought u could only move backward with 'S' until I read in the other comments that the controns are binded to (qady)
But Ive got to give credit where credit is due, you managed to not just support 2 languages but also provide controller support for a 3 day jam game. If that is not respectful, Idk what is.
If you guys do end up polishing a bit more, Id love to give the game another try (Maybe reply to this comment if update :D).
Yoou guys SERIOUSLY did an amazing job making this!
Interesting concept. Not sure what to do with the wood. Love that you have customizable controls. First time I've seen that in a game jam game.
The controls are listed in french and bound to different keys than stated in the description - i like the style, and very cool intro cinematic, but was a bit confusing.
Controls are wonky but it looks really cool
I don't think the game is working well :c
nice start cinematic tho !
Hi there! I tried your game and i had some issues, the controls were mapped to QADY instead of WASD by default and since the game is fully in FR it was hard to manage to understand how the game works. I like the idea and concept but I feel like it is lack of testing, I saw it was a 3 member team, I advise next time to dedicate one person in the end constantly trying out the new build!