Play game
ZomBen's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Is the game fun to play? | #32 | 4.000 | 4.000 |
| Creativity | #33 | 4.000 | 4.000 |
| Effort | #41 | 4.000 | 4.000 |
| Theme Relevance | #46 | 4.429 | 4.429 |
| Overall Presentation | #64 | 3.571 | 3.571 |
| Sound Effects | #94 | 3.000 | 3.000 |
| Innovation | #97 | 3.143 | 3.143 |
| Music | #117 | 3.000 | 3.000 |
| Pixel Art | #146 | 3.429 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Theme Relevance: I would give five here but my first go through of the game I beat it without dying and had no idea what this game had to do with the theme then I read the itch page and realized. The way the theme was interpreted was very creative and I thought it was fun and cool my one problem is that the gimmick that ties to the theme isn't required. Innovation: It is a simple platformer but the way the gimmick of coming back as dead works with the obstacles is just awesome in my opinion. Sound Effects: Nothing about the sound effects really stood out to me they were what I expected from a pixel art platformer and they did their job just fine. Music: Same as I said for the sound effects no real notes its what I expected and it did its job. Effort: A clear effort was put into the different ideas of obstacles to interact with the gimmick making the game feel more finished and the gimmick feel greatly incorporated. Creativity: How the gimmick interprets and uses the theme I find awesome and also the addition of little dialogues to better display to the player how things are flipped is also a pretty creative solution. Pixel Art: The pixel art is extremely simplistic and more than does the job and also doesn't hurt my eyes to look at. Fun to Play: I found the levels difficulty ramp up really smooth and nice, nothing felt like a big leap and if there was more I would definitely play it. Overall Presentation: Itch page did all it needed to explained the controls in a simple manner, explained the gimmick, and wasn't overly long or complicated.
Game Title
ZomBen
How many team members worked on this game?
2
For what jam catagory are you or your team competing for?
Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB
Are you a beginner?
No
Did you use Multiplayer with SpacetimeDB?
No
What game engine did you use?
Godot
Did you use AI to help with development?
No
Leave a comment
Log in with itch.io to leave a comment.







Comments
Awesome game with an abundance of cool mechanics! The first transition got me ahh, so you cannot lose? Though, switching the layout on transition--spikes become harmless and grass becomes spikes etc--is very clever. By the way, I encountered something I thought could be a bug, so I recored it in case you want to check out: https://imgur.com/a/eTsaAJ3 I couldn't figure out what killed me as a zombie at the end of the clip.
Very neat game, I like the concept of being able to win as one of two conditions. Very creative!