Beautiful art and animation! I think adding more feedback when the player interacts with the NPCs (e.g. some kind of visual or audible feature when hovering over a draggable character) would help improve the experience. Thanks for making and sharing your game!
Play game
Occupied!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #35 | 3.308 | 3.308 |
| Presentation | #39 | 3.308 | 3.308 |
| Overall | #50 | 3.038 | 3.038 |
| Concept | #56 | 3.077 | 3.077 |
| Enjoyment | #65 | 2.462 | 2.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2 teammates, SushiOnToast and Sh1kha
Software used
Godot, LibreSprite
Use of the limitation
To incorporate the idea of limited space, we wanted to use the idea of limited toilet stalls. Since there are not enough toilet stalls you've got to manage them and that is the core concept of the game. It drives a more decision based and strategic approach.
Cookies eaten
I ate lots of chocolate!








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