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The Keeper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Pixel Art | #1 | 5.000 | 5.000 |
| Effort | #6 | 4.500 | 4.500 |
| Overall Presentation | #9 | 4.500 | 4.500 |
| Music | #19 | 4.000 | 4.000 |
| Is the game fun to play? | #114 | 3.000 | 3.000 |
| Theme Relevance | #130 | 3.500 | 3.500 |
| Sound Effects | #159 | 2.500 | 2.500 |
| Innovation | #160 | 2.500 | 2.500 |
| Creativity | #218 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Title
The Keeper
How many team members worked on this game?
1
For what jam catagory are you or your team competing for?
Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB
Are you a beginner?
Yes
Did you use Multiplayer with SpacetimeDB?
No
What game engine did you use?
Unity
Did you use AI to help with development?
No
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Comments
I really liked the atmosphere. I ended up getting lost after a few doors and didn’t know where to go. I powered through and retrace my steps, but during that time i wished i could move faster. I get that he is an old man though. Other than that I liked the concept of the ending. I wanted to continue to play after the end to see if things would change.
I also had the urge to peer over the side of the lighthouse.
ambitious game jam submission here! Lighting was great, good art. You were able to actually create some atmosphere here.
Decent narrative.
I think it could have benefitted from some more actual game play segments in it. Perhaps some puzzles or something. But I understand that is probably beyond what is possible in a short jam window.
nice job!
I did plan on trying to add some puzzles and stuff to the game but being a single dev team, I just did not have the time unfortunately. Thank you so much for the honest feedback =]
I really liked the ambience you created. The visuals and sound were great and i thought it was a very nice short narrative!
If I have one thing to critique, I think you could have added sound effects when going through a door, climbing the ladders, walking, etc. It would have made the atmosphere even more engaging for me.
Overall it's a very impressive submission!
thank you for the suggestion. It was actually a creative choice that I made. I wanted it to seem like the storm was so loud that you couldn’t hear anything else.
i'm not a fan of not gameplay oriented games but dang i loved this. very sad, but also beautiful
Such a sad narrative game. The lighting and composition effects are really impressive!
Thank you so much!!
Great atmosphere. Like a touching short film.