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A jam submission

DEADWIREDView game page

Rebuild. Refract. Remember.
Submitted by rusTVz — 36 days, 7 hours before the deadline
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DEADWIRED's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#214.0004.000
Overall Presentation#274.0004.000
Sound Effects#563.5003.500
Pixel Art#584.0004.000
Is the game fun to play?#743.5003.500
Creativity#923.5003.500
Effort#1313.5003.500
Theme Relevance#1763.0003.000
Music#1812.5002.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Title
DEADWIRED

How many team members worked on this game?

1

What is the name of your team? (Optional)
RusTV

For what jam catagory are you or your team competing for?

Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB

Are you a beginner?

Yes

Did you use Multiplayer with SpacetimeDB?

No

What game engine did you use?

Unity

Did you use AI to help with development?

No

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Comments

Submitted

I do like the overall presentation of this game. I like the theme, the dialogue, and it's story that you put together. The gameplay of it looks very interesting with it's unique mechanic on having to phase through walls and snap back to your original position! Music's not bad and the pixel art style is really cool! The platforming and controls in this really need some work it feels like it takes a while to wrap my head around which button should I press as a means to jump that large death pit. (maybe having controller support would be better). But overall I can see the potential in this game!