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Brawl Game: Jam Version's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music & Sound | #1 | 3.667 | 3.667 |
| Gameplay & Fun | #3 | 2.833 | 2.833 |
| Overall | #7 | 2.833 | 2.833 |
| Theme & Bonus Flame | #8 | 2.500 | 2.500 |
| Creativity & Design | #8 | 2.833 | 2.833 |
| Visuals & Presentation | #9 | 2.333 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game implement the Bonus Flame?
no
How many team members did you have?
somewhere between 1 and 4
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Comments
everyone playing this, if you dont like the voice acting thats my fault, just so you know
the voice acting is PIQUE
Very pleasantly surprised on the amount of enemies you designed! This is pure, unfiltered chaos and fun.
Took me a long time--but with a really good launch effectively skipping 3-4 tiers, I got to the top of the tier list.
Great job!
heheh I made da music btw >:D
I thought the music was too good it couldn't have been made in the jam's time at the start...until checked the contributors list in the post jam version
:P
hehe, yeah i included all the characters from the entirety of super smash bros. brawl 馃槶i tweaked all their properties and AI behavior so that they roughly approximated their brawl equivalents, gave them realistic behaviors for 1v1, and then i didn't have enough time to actually design the game such that the concepts are properly explored and that you got to fight them in a way that made sense with the systems. so despite all the effort it ended up being a shitpost. the level was designed in like ten minutes such that if you went through the "intended" way then you'd advance through the tiers and unlock new characters to "fight" and it's really fun watching how bullshit the gameplay is while still trying to reach the top lmao