Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ZombeatView game page

Made For The 2025 Pixel Art Game Jam
Submitted by Lordkrazz — 36 days, 12 hours before the deadline
Add to collection

Play game

Zombeat's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#983.0003.000
Sound Effects#2382.0002.000
Pixel Art#2402.5002.500
Theme Relevance#2502.5002.500
Music#2652.0002.000
Overall Presentation#3131.5001.500
Creativity#3211.5001.500
Effort#3242.0002.000
Is the game fun to play?#3431.0001.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Title
ZomBeat

How many team members worked on this game?

3

What is the name of your team? (Optional)
n/a

For what jam catagory are you or your team competing for?

Overall Winner
Best Pixel Art
Best Audio
Best Innovation
Beginners Best
Best Multiplayer Game with SpacetimeDB

Are you a beginner?

No

Did you use Multiplayer with SpacetimeDB?

No

What game engine did you use?

Game Maker

Did you use AI to help with development?

No

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

The idea is good, the execution however, not so much. I like what you tried to do, and had I not encountered a lot of game breaking aspects I would've rated it well based on the idea alone.  main issues is the dash felt like sometimes it just didn't want to work.
I felt like my timing was good with the shots but that didn't translate well to the screen. My biggest gripe was enemies being able to just lock you in position and you can't use the dash to escape as I would've expected.  nice effort though and with more time and issues addressed it could be a great concept for something bigger. 

Submitted

Nice decision in making an isometric survival shootem up with a rhythm based element. The shot gun works ok, the dynamite doesn't seem to do anything when it explodes. Also having the dash works to a degree, but when you are getting damaged to an enemy it just cant seem to escape from it even when I used dash. And when a group of enemies get close to me I keep getting stuck and couldn't move and I die very quickly. Might I suggest turning off physical collision on enemies while getting hurt by walking through them.

Submitted(+1)

I like the idea of shooting to the beat! The music is good too.