Play The seek
Death & Seek's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of theme | #11 | 3.636 | 3.636 |
| Concept | #16 | 3.545 | 3.545 |
| Overall | #17 | 3.197 | 3.197 |
| Enjoyment | #20 | 3.000 | 3.000 |
| Controls | #21 | 3.091 | 3.091 |
| Presentation | #26 | 3.091 | 3.091 |
| Use of prerequisite | #28 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
FPS dropped, maybe my pc. Didn't understand controls, that's cause my braincell! Very prettyy and fuuun nonetheless. Good luck!
Im sorry I couldnt add a tutorial in time.
I did add the mechanics and gameplay explanation in the description but forgot to add the controls there aswell 🫠
But they arent hard to master or use.
WASD to move, mouse scroll or numbers on keyboard to select a spell and click/"E" to use
For the teleportation one U can place the mark using the same but U need to press "X" later to teleport back to it.
About the fps.. Godot isnt very fond of particles, so probably that
But Im glad you liked the visuals :D
Thanks for trying it out!
Thank you for explaining! For a jam, is an awesome game! Good luck and well done!
This game was really fun and I'm super glad i got to play it. The story is really good and also funny and the gameplay is very fun. Only problem is a bug with the second level where the boulder laser doesn't work and only does from specific angles but it still make the level impossible which made me sad :(
But still, very well done for the amount of time you had! Good job!! :D
Thanks for the positive comment! :D
I got the bug in level 2.
I havent worked a fix yet but it wont take long!
Tbh I couldnt even test lvl 2 cuz of the file corruption issues I faced last minute. I had to make that level twice cuz of that so I probly messed something up in trying to be quick about it
But thanks again for trying it out! really appreciate that :D
You're welcome! I really loved your game BTW and i hope you win!!
Appreciate the comment
But Idk bout winning lmao 😅
There are many games better and more polished than mine
Im proud of this one but I think it lacks too much and needs more polishing .
But m glad you were able to enjoy it despite its flaws :D
Gameplay for this concept is peak of what it even could for its developing time!
And the art style is really enjoyable
Thanks for the compliment and trying the game out!
I cant take credit for most of the art tho lol
Death and the mage were just free assets and the tilemap was also an asset which I recolored to fit my imagination of the game
This game is really good. The presentation was well done, especially the eyes appearing when death is coming. We encountered a bug on level 2 where we cast the laser spell, and suddenly death did not move anymore and stones did not break. We are looking forward for updates!
Thanks for the feedback and the bug reports!
I did encounter the rocks sometimes not breaking after submitting. But death not moving is new to my ears
Ill try to test more and fix them with a patch after the voting ends!
Really appreciate u trying it out :D
looks really good, plays well, was a bit difficult figuring out how to cast spells
Yaa, It really needed a tutorial but I ran out of time and energy
But thanks for giving it a try :D
without reading the description it's not very clear how this is friendly, but seeing how you ran out of time for a tutorial as well it makes sense you would've focused on other things first
cute art and idea, i feel like it would be really fun and charming if you had more time to flesh this out, but good job !
Tbh I had like 3.5 hrs left after this much was done, but then encountered file corruptions and it took me like 2.5 hrs to just to fix those.
After that I was just too tired and scene transitions also broke :/ So I just submitted and got some sleep.
I just haphazardly fixed as much as I could, submitted and gave up.
I really wanted to add
- A start cutscene which would tell the story between the mage (you) and death's friendship
- Some smaller tutorial levels to let you practice and learn how to use the tools and the mana overflow system
But alas I wasnt able to add this stuff.
But Im still proud of the many systems that are in the game, all the spells, the Death AI, Mana system and 2 different modes to play!
Well. Thanks for trying it out :D hope you enjoyed! :D
i did enjoy it, the character dynamic is really cute and i just wish i could've seen more, but that's a good problem to have !
honestly, if i was making it, just the death ai would've taken a long time because i've never done something like that, so i'm still impressed by what you managed to accomplish !
and good on you for resting instead of forcing it :]
Funny little game, It took me a while to figure out what to do, but I liked it.
Thanks for giving it a try :)
Restarting a level or selecting the next one doesn't work for me. Magic also seemed a bit superfluous. But the game is visually quite enjoyable
Hey, thanks for giving it a try! :D
Sry about the restart and level select buttons not working. I faced many file corruptions and "files not existing" issues. Fixed most of them but gave up when I couldnt control it
I also couldnt add a well laid tutorial explaining the gameplay and mechanics, I just added that in the description tho if you wanna try the game with some more knowledge :)
"Magic also seemed a bit superfluous."
Could u explain more about this?
Like did it feel too out of place? the different spells werent compelling enough or somehow felt useless?
I tried to give each spell a specific use case and was kinda surprised by this (Though it could be cuz I didnt explain the freakin use case ;-;)
- Light a torch: cheap spell to keep mana from overflowing and provides extra vision
- TimeBomb: Releases mana only AFTER the explosion so you can lure death away from key points
- Compass: Gives u the general direction of death but also gives death your location
- Teleportation: another way to lure death away from key points or by using it as a fail safe (Id say most useful and thus expensive)
- Laser: The most expensive but also the most useful, as u cannot pass certain levels without it
Anyways, thanks again for the feedback and trying it out :D (Ill get some sleep now, will surely try out yours in a few! :))
By "superfluous" I meant that magic is more like the implementation of ordinary functions. Not in the sense that they are not useless, but in the sense that they rather have the functionality of classical mechanics. An analogy is "The magic that allows you to move forward" or "the magic of interacting with objects."
Ahh, I completely agree with you on that. I just took some mechanics and covered them up with a fancy blue makeup if you will lmao
I did focus more on the pre-requisite than the theme!
Thanks for clearing that up!