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A jam submission

ShbrushView game page

Submitted by BlinkBlade — 1 hour, 11 minutes before the deadline
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Shbrush's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Implementation#531.7352.125
Audio#591.1231.375
Special Object Implementation#601.4291.750
Visuals#601.5311.875
Gameplay#631.2251.500
Fun Factor#631.2251.500
Overall#641.3781.688

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
The brush overflowing from the orb is the overflow, and the brush is the special object.

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Comments

Submitted

cool

Submitted(+1)

I honestly didn’t expect to enjoy the game that much, but wow, I really did!  I completely forgot about the jam I just wanted to explore every castle and see what enemies were inside. I was even trying to figure out what each point did: does it heal you? Hurt you? And before I knew it, 30 minutes had passed! 

And on top of that, it’s coded in Python? That’s seriously impressive! 💪
If you ever figure out how to make a web version, I highly recommend it  it’ll boost your visibility a lot!

The art was simple, but the fun was 100% there. Definitely an underrated gem! 🔥
Also, feel free to try my game and let me know what you think 

Submitted (1 edit) (+1)

Interesting game concept, I think you did a great job for the time constraints. The game could use polish/instructions on how to play, but I think for the time we had, you did good!

Submitted

When I start the game, the game screen is too large for my display. It’s also a bit unclear what I’m supposed to do. I noticed that right-clicking paints on the screen, but I don’t see a brush or anything like that. I also missed having music — it would have really given the game an extra boost.
In your screenshot, I see little characters coming out of the castles, but that doesn’t happen for me (I’m probably doing something wrong though — no worries!).

Developer

You click on the orb to move it around, and once you get close to the castles, enemies will spawn. 

And the gamescreen being to large is just my bad engine programming, sorry!

Developer

Oh, I forgot to mention in my other reply, but the brush is the growth near the purple orb.