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misbegrave's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity + Theme | #7 | 3.923 | 3.923 |
| Presentation (Visuals + Music + SFX) | #11 | 4.000 | 4.000 |
| OVERALL | #14 | 3.538 | 3.538 |
| Fun Factor | #14 | 3.269 | 3.269 |
| Gameplay | #16 | 3.154 | 3.154 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I also got stuck on the Friendly + Social + Loud + Grumpy level. What I'd recomend is that you record what the player should have learned when placing (making personality explict, like saying Social is +100 for each neighbour, but only add that infomation after the player has tried placing it somewhere, so you still get the experimentation)
I love the concept !
Thank you so much!
I love this idea! Maybe this was just too hard for me, but I got super stuck on the level with Friendly + Social + Loud + Grumpy. It felt like I tried every combination of positions, and couldn't hit that 700-point target. I do appreciate the fact that there is no explicit tutorial, and you're expected to figure it out through trial-and-error. But my main QoL ask would be for the ability to remove ghosts from plots (placing them back in their original spots) so you can more easily check the symbols for different pairings without submitting for scoring.
Mechanics aside, this whole package is very nice! The art is cute, the ghost voice-over is really fun, the sound + music fit the aesthetic well, and you nailed the theme. Great work - I am a huge fan of Acorn Jelly as a team!
Thank you so much, that means a lot to hear! That's very valid feedback and definitely at the top of the list if we release a patch or newer version for it, so thank you for taking the time <3
Super neat concept and idea very well executed! Love the traits, the sounds and the need to think about relations in a more abstract way, other than a few of the games we have done, where it is clearly red doesn’t like blue == -1. My only small “issue” with the game is that it wasn’t fully clear how and what traits ghost are counting then you lay them to rest, hence it is a tad tricky to find the matching traits. Otherwise, amazing entry to the jam!
Thank you thank you! Definitely hear the feedback - I think if we released a fuller version we'd want to implement more ways to intuit how the combinations work, so that's really helpful to hear!
Beautiful, beautiful
I had some troubles figuring out each trait interacted with each other. I like the vague traits, and the fact that you have to learn/guess interactions, but the score calculation is a bit too fast to debug and some more visualization/feedback on your placements would be a great addition in my opinion. However, the game is enjoyable and very cute. Love the little ghostly “woohoooo”s !
That's fantastic feedback, thank you!
Too cute to be true. Amazing sounds and idea!
I had some strange things happening on level 8, but maybe that was just ghosts
I hope the hauntings on level 8 weren't too bad - they were just excited!
Very cool, we had similar ideas but my version was with plants! The art and SFX were amazing, love the character of all the ghosts. I liked the ambiguity of the descriptions and trying to puzzle over what it meant, but there was a point where it got a little too confusing and overwhelming. Maybe it would be cool to have to discover what a description is by placing the ghost successfully the first time, but after that you get some kind of text reminding you what they want. Great work!
That's really helpful feedback, thank you so much for taking the time to play!
Really nice game ! I love the atmosphere !
I played until i was in the level where you have 9 ghosts to place and this is where it ends for me XD
Putting voices to the ghost really improves the ambiance.
My only wish is to have some clarification on how interacts each trait since it could be a bit hard to understand in the first place.
Nevertheless, good work :D
Thank you so much! That's very good feedback to have and something we'd love to add if we do release a fuller version.
The game is really really beautiful and the music is so cool ! I loved all the little sounds of the ghosts too ! A bit hard to understand how to pair them sometimes but the game play is nice !
That means so much to hear, thank you!
I thought this was so cool and the visuals and little noises they all make are so cute. The whole atmosphere is lovely. The only problem was I couldn't work out how to get past level 3. I have no idea if it was glitched or if I was missing something super obvious but I think I tried every combination, including leaving them on the side. Please let me know if there's a way to get past it because I'd love to keep playing :3
Thank you so much for all the lovely words and for flagging, I'm so sorry that happened! EDIT: Spoke too soon, this is now a known bug! It looks like they have to be clicked in a specific order for this level. In the meantime, if you keep running into this, you can tap S to skip a level as well. Thank you so much for letting us know!
Cool little cute game, got a bit confused starting on the 5th level i just rearranged them and the icons didn't change (still 1 angry and 2 happy), but I managed to all of a sudden get extra points? Love the the general look and feel of the game though!
Thank you so much for the kind words! The icons just indicate whether there's someone near by that they like or dislike; they function more as a hint than anything. The extra points would be from multiple correct pairings per ghost!