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Alchemaster's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #18 | 3.536 | 3.750 |
| Use of theme | #19 | 3.418 | 3.625 |
| Controls | #43 | 2.475 | 2.625 |
| Overall | #46 | 2.436 | 2.583 |
| Enjoyment | #55 | 2.003 | 2.125 |
| Presentation | #57 | 2.121 | 2.250 |
| Use of prerequisite | #73 | 1.061 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the concept! It'd be really cool if you expanded upon this eventually, genuinely a good idea for a game.
Thank you! I'll put it in the discord if I finish it someday.
Really cool idea, cant wait to see what this game will turn into.
Thanks, means a lot! I have big plans for this game, even if it's not much of a game at the moment haha.
interesting mechanic to be implemented into a bigger game, good luck if you decide to keep working on it ! would love to see all the combinations i discover logged somewhere and hints of what i yet have to find, i'd have fun playing that
That's a really good idea, I think I'll have a codex with a page for each element, but I should totally add a checklist so you can see what combinations you have or haven't tried, and maybe bookmark your favorites. I'll post the game in the discord someday when its finished. Thanks!
Love the concept of mixing different elements to create new spells. well done!
Thanks, it's probably my favorite game mechanic but I don't see it often. Magicka (2011) did it best, but I'd love to see it in a dungeon crawler or a roguelike. Someday!
Mixing elements is a good concept, but there doesn't seem to be an actual way to play?
Yup just a concept for now. Thanks for playing!
Very cool concept!
I like how you made unique spells, but unfortunately, there were no enemies to test them on.
Thanks, I appreciate it!