Great idea, well executed - but I found even the easiest level slightly to fast. Never underestimate how much your players will suck at first, and so give a slow ramp up in difficulty. Most players are willing to wait a little for things to get hard for them, but some players (myself included) don't have the patience to 'get good' if it starts hard.
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Battle Dance's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity + Theme | #10 | 3.826 | 3.826 |
| Fun Factor | #15 | 3.217 | 3.217 |
| Gameplay | #15 | 3.174 | 3.174 |
| OVERALL | #18 | 3.435 | 3.435 |
| Presentation (Visuals + Music + SFX) | #35 | 3.000 | 3.000 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Super fun! I really like the concept and idea, though the key movements were a bit confusing at times. Still, I really enjoyed the experience :D
The core of the player having move around tiles is always cool and nice to see, yours makes a nice iteration on the classic idea. I got confused a bit on the movement having to press left to go right on the bottom part of the map feel weird, but I know why you did it this way. Visuals and sfx were nice, well done!
Really nice game ! Cool idea, maybe more gameplay like a other colors would be amazing !
Quite hard but fun :) I like that you added customization options
You figured well! I don’t know if that’s intended but in “Randomized Zones” mode, blue and red zones mix into purple zones that I believe damage both the player and the boss. That’s cool. If you were to continue developing the game, adding more colors and mixing them together could be a fun mechanic
Randomized zones can have overlap since it just keeps picking any random zone and does not care if the zone is already active. It something I just threw together when I got tired from the main game and it was not meant to be fair/balanced lmao, but yes if I thought it through having mixed zones where you both take and deal damage might make for some interesting decisions! I like the way you think haha.
FFXIV Raid Simulator. But only one person sucks at positioning here instead of eight
I really love how it felt rhythmic and was simple to understand but still fun! The music was also really cool too!



Who's the boss now? Great game
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