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To Catch a Heron's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| ANTI-CAPITALIST POWER | #20 | 3.900 | 3.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very poetic and the atmosphere is superb and solemn. I love the music and it's nice to read the different endings. Great work!
that was beautiful, I first had the ending where I kill it instead of catching it and it was sad, but then I tried the others ending and they were king of even more horrible, the two others with best roll dices, I think the one I like most is the unluckiest
it's sad but I really like what's communicated in this story
Beautifully written and with a very solemn presentation, and the music elevates the whole experience.
The entranced, meticulous description of every one of the heron's parts, physical and part of the legend, reminded me of the almost bewitched, thoughtful description Julio Cortázar wrote about a salamander in his tale "Axolotl", which I recommend you read if you haven't already!
I would have liked enjoying a variety of heron images to give a sense of "motion", as reading in one side of the screen only made it even more static than turning the pages of a book, or even turning pages in an e-reader, as a huge piece of the screen remained the same.
I didn't quite like either that the endings are gated by a dice roll, but I understand that it's part of the message, and was a necessity.
Good job!
Hey, thanks for the feedback, I appreciate it!
I've not read any Julio Cortazar, but heard good things previously. I'll keep an eye to see if I can snag some of his work and give that story a read, thanks for the recommendation!
A good read. Poetic and tragic, beautiful somehow, and the visuals/music elections are on point :)
Thank you so much! Makes me very happy to hear :)
Really nice allegory. I managed to roll for each ending, all poetically tragic in their own way.
Thanks for playing! And well done on taking the patience to actually roll high enough to catch a heron.
I don't have enough patience to read the full text, but I love the drama and soundtrack.
Thanks! But yeah, unfortunately it's just straight up interactive fiction, with the interactive elements purposefully light, so definitely not for everyone if they don't already love reading.
I like the presentation and the allegory you setup. At first I wondered what exactly you were aiming for - I think there's a middle ground between your prose and where the "Eureka!" moment hits that can be refined a bit. However, this is an elevated way to make flash fiction more impactful. I think it would have benefited from more interaction to balance the narrative. OR, add a few more images and enlarge the text so the player isn't faced with a wall of words because in the beginning all the can do is wonder "Where is this going?" and you want to help them reach that point in the most satisfying way possible. Just my two cents, but your entry for the jam is still very smart.
As an aside, I am also a fan of Louie Zong's work ^_^
That man knows how to evoke an emotion! lol
Thanks for the feedback! I think of your suggestions, my personal preference would be to add some more art, maybe one per page of the game, but the single piece took so much time and effort (and I left the jam to like the last three days before the deadline lmao) that I wouldn't have been able to add more.
And yeah, Louie Zong is so good! Very inspiring in simply how much creative output he does.