Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Gleam&GloomView game page

A minimalistic puzzle platformer about duality, shadows, and precision.
Submitted by priyanshudebnath — 9 hours, 51 minutes before the deadline
Add to collection

Play game

Gleam&Gloom's itch.io page

Results

CriteriaRankScore*Raw Score
OVERALL#482.3722.500
Fun Factor#502.2662.389
Gameplay#522.0552.167
Creativity + Theme#532.4242.556
Presentation (Visuals + Music + SFX)#591.8451.944

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

The visuals are beautiful and I love the idea! 

Developer

Thanks

Submitted

Is it possible, that climbing doesn’t work on Firefox? I wanted to climb on the first level to reach the pressure plate thingy in the wall, but pressing E does nothing in my browser.

Developer

the climb is only on ladder

Submitted(+1)

How do I finish level 1 then? I’m quite lost on that one already ^^”

Developer

as a player press right button and don't fall on pit

Submitted

Reminded me of Portal.. even the cube art looks similar! Loved your honesty too! 

Submitted

Concept is pretty cool and the controls feel good. Some more graphics for the level elements would have improved it, along with music or sound effects. Still though this is a very competent entry considering it's your first time.

Developer

Thanks for trying it out. I will try to better myself.

The idea of two parallel character is good could have used more differences between them being two disctincts entity I think; but none less fun! Good job that s a good start!

Developer

Thanks a lot. I am new to this and hope to get good at this

Submitted(+1)

the idea is pretty interesting, and for a first game, this is really good!

Submitted

I really like the idea of this game could definitely use some music/sound effects I also wish there was some sort of indicator of which one you are controlling or even as simple as an animation when you switch.

Developer

The idle animation switches or if you switch during running one of the above will pause. I also thought of a marker then got engaged in the level designs that forgot. Your comment made me remember. I will work on it some more and include some sounds deaths and enemies. But that is for future. 

Thanks for playing my first made game😊.

Submitted

Really creative! The only problem I had was that it didn't last longer! It was great!

Developer

Thanks a lot buddy. I didn't get time for the 5th level where I thought of buttons sync where you need the correct sequence of buttons press to open the door.