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A jam submission

COBB CAN MOVEView game page

A horror game where the rules change.
Submitted by abho (@aaabho), Vystel (@Vystel_) — 1 day, 9 hours before the deadline
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COBB CAN MOVE's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.3624.362
Concept#14.3974.397
Presentation#24.5344.534
Enjoyment#24.3104.310
Use of the Limitation#64.2074.207

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
DEVS: abho, Vystel, Federico -- AUDIO: frost, Jimmy -- PLAYTESTING: Imslandar, giohappy

Software used
Construct 3, Aseprite, FL Studio

Use of the limitation
The rules are randomly picked at the start of each level, and are not explained.

Cookies eaten
A frankly insurmountable, mind-boggling quantity.

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Comments

Viewing comments 37 to 18 of 37 · Next page · Last page
(1 edit) (+4)

I think cobb can move, Will win this contest!

By the way, I beat the game and COBB CAN GO THE HELL

(+1)

IT WONNNN!!

Submitted(+1)

That's a really fun gameplay loop. The game seems pretty polished and Cobb chasing me was actually a really scary thing, especially when you remember that you'll loose all your progress for that level if he catches you. Also I liked the incorporation of the limitation. Great job!

Submitted(+1)

This was a very enjoyable experience, great job!

Deleted post
Submitted(+1)

Super well polished game, a front-runner for the trophy for sure. I'm not a fan of horror games and still had a blast with this one. One of the best takes on the limitation too.

Submitted (3 edits) (+1)

Extremely polished, incredible game. This should absolutely be winner.

The limitation is used exceptionally well. I've seen a lot of games this jam have rules change from level to level, but this was, without a question, my favorite game that opted to go that route.

Map design is excellent. The conveyor belt brings a really interesting dimension to levels: it's both an escape tool since it boosts your speed, and also a tool to carry coal up from the bottom of the map (where there's more coal, naturally). Both Freezing and Starving added interesting variables to the equation on how to best solve the level.

The final level is brilliant: having Cobb get his senses back with each battery pickup makes for a very tense experience. I will say that it is VERY difficult -- way more so than the rest of the game. When it wasn't over when I placed the 4th battery and I (presumably) had to dunk him into the fire I screamed I was so mad arrrghhhh >:(((( I eventually got the ending but wow what a challenge.

Extremely well done. One of the best jam games I've played ever.

Submitted(+1)

This is one of the most solid games I've seen in a game jam. Very clean and simple idea. well executed. The styles fits perfectly. It took no time at all to learn the rules, but it was clear they were going to have unpredictability that is perfectly acceptable for a game. Yeah, super well done. And COBB CAN MOVE. xD


(He can make me piss myself too!)

Submitted(+1)

Great game, and good use of the limitation.  At first I though it was easy then as I got through each level I found it became harder, so a good difficulty curve too.  Well done

Submitted(+1)

Wonderful game, I couldn't pick on anything even if I wanted to!

Submitted(+1)

im scared

Submitted(+1)

Wow! I'm shitting my pants! I'm such a baby with horror games but this was super addictive I screamed multiple times.

Submitted(+1)

Wow! Really cool use of the limitation here, I found on the web version that the final zone had some performance issues on my PC, but could just be an isolated issue. Really well put together regardless and great polish in every aspect. Awesome game! 🤠

Submitted(+1)

Impressive, and I just can't say anything. Really awesome job!!!

Submitted(+2)

This game is super impressive, especially for something made in a week. I loved how you used the limitation to slowly ramp up the difficulty and make each level feel completely different from the last. I love the motif of presenting the rules as "Cobb can ___", which starts out as terrifying but what you do on the final level made it an extremely satisfying way to end it. Awesome job!

Submitted

This is incredibly well done!!!

Submitted

Everything is super polished and smooth. The mechanics really simple but intuitive and make for a really fun and unsettling game!

Submitted

Very nicely done, congrats!

Submitted

if this game doesn't win there's no point to anything

Viewing comments 37 to 18 of 37 · Next page · Last page