Could explain what to do a little better such as the aiming, however when I understood it, it's quite a fun game.
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Lawless Luck's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #15 | 4.000 | 4.000 |
| Concept | #35 | 3.636 | 3.636 |
| Overall | #35 | 3.455 | 3.455 |
| Use of the Limitation | #45 | 3.091 | 3.091 |
| Enjoyment | #48 | 3.091 | 3.091 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
DAPHODIL, Pig Master, Aria Dis
Software used
Godot, Aseprite
Use of the limitation
Each floor the targeted body parts change, making it unpredictable on where you have to hit.
Cookies eaten
Atleast 1 bag
Comments
Pretty fun experience. Casino, wild-west, powder and bullets. And you don't need anything else! xD! Gameplay feels smooth and nice and even space bar aiming didn't confuse me(maybe it should be on right click?), but a little bit starts to feel repeatative. Also balance. Game is too easy rn. Anyway. Great music, great art and great ysb job!
Very nice art and animations, the aiming cursor with space is a bit of a weird choice, but i figured it out after a while. The fact that you had to shoot the parts that appear is also pretty tough to understand until you try some things.
Cool game, good art and sounds. At first it was not clear how to play until I read the description. The game seemed easy to me, maybe if the enemy shot according to time, and not after the player shot, it would be more interesting. It would be necessary to shoot faster so that you do not get hit. And because the player is in a hurry, he could make mistakes (just like in a duel)

I love the music and art. The aiming is very satisfying!
Is it possible to lose? I got to level 60 and had both hearts and ammo going off the screen.
Really like the art and sounds. Gameplay concept is pretty unique but I would have maybe liked it to have been expanded, maybe with a moving target or different conditions to hit. Solid base though!
The art style and music are great! I didn't understand the boot icon, as when I aimed for the bottom of their legs my shots whiffed. Regardless a very cool and interesting concept!
Love the visual style and the music, and an interesting idea. I think it could have used some kind of difficulty scaling, like maybe moving targets or tighter time limits, I reached wave 60 and I had so many hearts and bullets that I probably could have gone forever!
Simple yet incredibly fun and well done game concept and amazing art - great submission!
First, I'm going to have to dock a point because no audio controls and the music was too loud.
Anyways, the game is solid and the art is sublime. I would've maybe made the feedback of on which part you're aiming on a little better, and also make the enemy shoot back at you if you take too long.


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