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A jam submission

Rules In RuinsView game page

Adapt to rapidly changing rules
Submitted by mylifeisacake — 7 hours, 13 minutes before the deadline
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Rules In Ruins's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#14.5004.500
Concept#273.7503.750
Overall#323.5003.500
Enjoyment#453.1673.167
Presentation#892.5832.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Daniel Lin and Kevin Zhang

Software used
Unity

Use of the limitation
The game is focused around rapidly changing rules

Cookies eaten
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Comments

This game is good as hell !

Submitted

Pretty solid and fun! The actual activateable rules were confusing and I kept not understanding how to interface with them, but otherwise it was a very clever and intuitive game!

Submitted

Fun game! I like the direction you went with different rules!

Submitted

This game is awesome! Really cool rules, loved having a small amount of control by saving rules. Super fun!

Submitted

Very fun gameplay loop and I enjoyed the ways the rules change the gameplay for both enemies and player.

Submitted

Nice implementation of the limitation. Very clear and straightforward. Good work! 

Submitted

Great use of the limitation. 

Submitted

A very interesting concept. The way you implement the limitation is very straightforward too. Goodjob

Submitted

Very fun gimmick! I honestly loved how many sets of different rules there were. Loved the enemy attack variety as well, great job!