Liked the premise of the game. It's fun playing and the way you incorporated the limitation was really adding to it. Needing to press an in-game button for the next wave is great idea to give players a brief break while introducing the next rule. Also, I enjoyed the music. To improve I'd suggest to simply add more content and variety because you have a solid base.
Play game
FLY WITH GUN's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #26 | 3.478 | 3.478 |
| Enjoyment | #43 | 3.174 | 3.174 |
| Overall | #49 | 3.239 | 3.239 |
| Concept | #49 | 3.435 | 3.435 |
| Presentation | #78 | 2.870 | 2.870 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Leo Hamerlynck, Nick Thomson
Software used
Godot, Aseprite, GIMP, Audacity, jsfxr
Use of the limitation
We incorporated the "unpredictable rules" limitation by having stacking rule modifiers apply each time you start a wave, such as swapping aiming and movement or reversing your aim. We had hoped to add more variations but time ran out!
Cookies eaten
Not that many to be honest.. I had plenty of corn chips and salsa


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