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A jam submission

Aggressive ZookeepingView game page

Submission for Major Jam 7 : Unpredictable Rules
Submitted by MegaModular — 1 hour, 32 minutes before the deadline
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Aggressive Zookeeping's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#872.2732.273
Use of the Limitation#892.1822.182
Concept#952.5452.545
Overall#1062.2502.250
Presentation#1122.0002.000

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
MegaModular (Michael B)

Software used
Godot, piskel

Use of the limitation
This is a wave-based game, every round you get a random buff & nerf, and what exactly changes is not immediately known to the player.

Cookies eaten
none, unfortunately

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Comments

Submitted

Not bad, not bad. There is a lot off enemies and you should to think a little bit who fight first. But let's talk about problems. Balance, animations, sound, fight system(but shield bush is good btw). Your game is lacking of it. Maybe more time to polish and this can be interesting project. Good job.

Submitted

Cool game! I struggled with this one for a while! Lots of fun!

Submitted

I was unfortunately stopped in my slaughter of the local wildlife by some biblically accurate rat kings

Submitted (1 edit) (+1)

I had fun with the tiny scaping enemies, and overall, the wide variety of them. It was a fun bullet hell game. The tiny escaping enemies were quite. I consider that they were in a fun way, trying to catch them was fun enough. I saw a good use of the limitation, but i died pretty hard, especially when I got slower, could be a skill issue, but it stopped me immediately of enjoying further in the game.

Submitted

Pretty good. Lots of different enemies. The shield bash is great. I do wish the sword had a bigger swing though.

Deleted post
Submitted

I played your game and enjoyed the idea of random buffs and nerfs as an implementation of the limitation.