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A jam submission

Wild SoulView game page

Escape from the Catacomb of Desperation, Wild Soul
Submitted by Blinch_X — 8 hours, 1 minute before the deadline
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Wild Soul's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#602.7223.333
Enjoyment#942.1772.667
Overall#1002.3472.875
Concept#1022.3132.833
Presentation#1052.1772.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Blinch_x

Software used
Unity 2019.4; Aseprite; Cakewalk

Use of the limitation
In every room work random rule and you can't predict it

Cookies eaten
I dont know. More than 20

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Comments

Submitted

Fun game! I like the idea of changing room rules, it keeps the game fresh. Though the text had some broken english, and some parts were unclear.

Developer

Thanks for playing! Sorry for bad english, I’m still learning language.

Submitted

Cool game! I had lots of fun!

Submitted

Interesting, however I got stuck right in level 2, with no obvious way to proceed: there was no fire to reach, the attacker did not seem to be causing any damage. What have I missed?

Developer

Sorry for waiting. There are two types of rooms in game: checkpoints with campfires and arenas with enemies. You need kill all enemies on arena to go to next room (you can shoot on any mouse button). And in game exists random rule that give you protection in current room. I hope I helped you. (Sorry for English, I still learn language)

Submitted

Interesting game, I liked the idea of room-based changing rules. 

Developer

Thanks for playing.