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Neon Time Blaster's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #7 | 3.437 | 4.067 |
| Gameplay | #14 | 2.704 | 3.200 |
| Atmosphäre | #15 | 2.986 | 3.533 |
| Gesamtwertung | #15 | 2.930 | 3.467 |
| Grafik | #17 | 2.817 | 3.333 |
| Umsetzung des Themas | #18 | 3.043 | 3.600 |
| Polish | #18 | 2.592 | 3.067 |
| Innovation | #23 | 2.366 | 2.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Verwendete Assets
Fonts:
https://www.dafont.com/public-pixel.font
https://www.1001fonts.com/games-font.html
Musik:
https://opengameart.org/content/5-chiptunes-action
Sfx:
https://opengameart.org/content/2-high-quality-explosions
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Comments
really fun, the pacing worked really well!
a small frustration i had was about the firerate diminishing with time - while i understand why it's here, and what it brings, i still found it frustrating when i missed a few shots and got caught in the urgency only to see the firerate diminish! one thing i can think off could be to reset the firerate to the maximum when you kill an enemy
but overall this is a really good job, i had fun playing :)
Another idea which I could try out is not reducing the firing frequency but reducing the accuracy, But I need to test how it affects the gameplay first :)
What a nice small game :D I agree with most of the other test player, mouse would be cool!
Ich mag den Grafikstil und tatsächlich hab ich den Sound als nicht nervig empfunden (kommt bei mir selten vor!). Ich brauchte tatsächlich ein paar Runden um mit der Steuerung richtig klar zu kommen, aber dann hab ich ganz gut rumgeballert ^^ hat mich auf jeden Fall eine Zeit lang unterhalten! Für Menschen wie mich, wäre am Anfang vllt ein etwas langsameres Tempo ganz angenehm gewesen. Trotzdem schönes Game, gut herausfordernd - good Job!
Super Sounds und toller Grafikstil :)
Leider fand ich es etwas schwierig und hätte mir einen einfacheren Einstieg zum warm werden mit der Steuerung gewünscht.
Really well tuned difficulty and polished visuals! I don't agree with the others that aiming with mouse should be possible (would make it too easy), but a subtle change I would've liked is making the aimer start slightly slower and accellerate a bit when the key is pressed so it's easier to make precice adjustments to aiming and quicker to swing over a longer distance
It’s a cool game, but I wish I could aim with the mouse.
I didn't implement it at first because I didn't want the gun not to have an infinite turn rate. I thought it would be weird if the gun didn't always aim exactly at the cursor because it still as to turn towards the mouse. But I've just tested mouse controls with infinity turn rate and it plays very well!. I will upload on update after the rating period is over :) Thanks for the feedback
Nice! like the sounds however It would very awesome if you could use the mouse to aim instead.
Thanks for the feedback. I've just play tested mouse controlled version and it does indeed play a lot better. I will upload it after the rating period. Thanks for the feedback :)