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Open the box - [GAME JAM]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #2 | 3.909 | 3.909 |
| Visuals | #3 | 3.636 | 3.636 |
| Audio | #9 | 3.000 | 3.000 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #10 | 3.091 | 3.091 |
| Gameplay | #16 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2h51 (close enough)
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Comments
First game? This is amazing!(Compared to your game my first game was...let's just say something--not exactly something great though I still loved my project)
The entire game felt really polished. The visuals are great, and the light effects are amazing.
Also great job for learning Godot! Uhhh I tried Godot before but I just could not understand it at all somehow
Nice job!
Great for a first game! The art and the music definitely sets the correct vibe. While I was very confused at first I got the solution after a hint in the comments haha. A tip: if you want to get rid of the white lines around the items when you drag them, go to the inspector for the button and go focus > none. (I usually do this for all of my buttons)
I laughed out loud when I found out the solution. Even though it was basic, it was really amusing. I remember struggling really hard when I first tried to learn godot so I congratulate you for making this game. I wish you well on your game dev journey!
Thank you !
Loved the handdrawn visuals and that the game isn''t as straightforward as one would think! The game is simplistic and very well executed and that for your first game is a big win!
If you could spare some time I would love it if you could take a look at my submission as well and leave a rating!