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Fowl Play Logistics's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #31 | 3.402 | 4.167 |
| Enjoyment | #57 | 2.858 | 3.500 |
| Overall | #63 | 3.062 | 3.750 |
| Presentation | #73 | 2.994 | 3.667 |
| Concept | #79 | 2.994 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Stead and Tidali as CrowfoxCreatives
Software used
Unity, Krita, FL Studio, Audacity (Notion/Figma)
Use of the limitation
You are given a simple task at your new job, but the amount and content of rules increase in suspicious manner.
Cookies eaten
Collectively, 4 cookies, 37 gummy bears and 7 chocolate bars
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Comments
Really like the art and the concept is fun. Nice work! One thing to improve would be a preview at least one or two seconds before changing the rules, maybe in combination with a faster conveyor because it feels a bit unfair to have zero reaction time.
Fun game and cool art, but I wish it warned you when the box you have to reject gets changed.
I liked your take on the theme, this game was very hectic but actually pretty fun! At the end of the game though, idk what happened i was just stuck with the timer run out and no more stuff to sort, idk if that means i lost? But still, the concept and limitation usage of the game was clever!
Thank you, we're glad you could enjoy our game!
You have. actually succeeded the first day and you were supposed to be congratulated for making it through your first day of work. This was meant to repeat while becoming increasingly more difficult. Sadly this mechanic doesn't seem to work so the gameplay loop isn't finished :/
Fun game! I think I might have beaten it, but I am not sure, as suddenly boxes just stopped coming. Could also be a bug, as I never had an ending screen or something like that.
Either way, I really liked the game! The limitation is perfectly considered, and the drawings, music and dialogs were great. Well done! :)
Thanks a lot!
The gameplay loop was intended to be: "Start your day -> packages come in -> day ends -> last packages come in -> Screen with "You've survived x days!" -> Start next day".
Currently each day gets progressively more difficult, kind of sad to see only one day works
The game's not loading for me, I'm on Chrome for reference.
Thanks for mentioning this! We tried it on chrome and it worked. For me it didn't work in OperaGX and I've heard firefox has issues with WebGL games in general aswell, but you could try it with Edge or Arc or something, if you want to try it out!
Smart game, good use of the limitation and I enjoyed it a lot! The art could be more detailed (instead of the solid grey background) but overall great job!
Thanks!
The background (the floor) is supposed to be concrete, so I get why it would seem like a solid grey (maybe you have a visual bug though?).
We also had to cut a few mechanics, so we didn't cover everything, especially at the bottom, that's something we would rework if we made a complete game!