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at the end of the hall's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #7 | 4.069 | 4.069 |
| Game Design | #14 | 3.655 | 3.655 |
| Overall | #16 | 3.603 | 3.603 |
| Execution | #21 | 3.552 | 3.552 |
| Audio | #29 | 3.138 | 3.138 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
That was fun, enjoyed the puzzles.
Played through it! Thanks for helping me on Discord with some puzzles :) Great Antichamber vibes. Lovely designed puzzles. Very well paced. Honestly, you could put a little pricetag on the game after the jam and it would be fair, even without polish.
The mechanics of the game are simple, yet the puzzles you came up with are mind-bending. Love the tiny little detail you added when completing the game! Really shows how much care and love went into this game.
My only issue really was that the background music was getting annoying after a while, and I would have appreciated some more SFX. Maybe even some particles when the cubes desintegrate. And a sprint button. But all of these are just nitpicks! The game as it is absolutely stands on its own, without any extra bells and whistles! Great great great job!
Loved the slow exploration type and figuring it out part of the puzzle. It took me a bit to figure things out, but then it was a lot of fun.
The limited colour palette and soft visuals were a joy to play through, and the difficulty curve of the puzzles is well designed. There's a great amount of content for 9 days of effort, and I'd love to have more rooms to explore.
looks great, music is chill, but i wasn't sure how i beat some of those puzzles.
I like the outlines. I feel i didn't find the intended solution to some of the puzzles.
Great puzzle game, like Rabbival said, the graphic design it reminds me a lot of antichamber. Could definitely do with a run button though because some of the chamber rooms are quite large.
I like the visuals, remind me of anti-chamber
I got stuck here
I like the visuals, remind me of anti-chamber
I got stuck here
I like the visuals, remind me of anti-chamber
I got stuck here